Spindrift

Dame Talyne Veylathe
Captain of the Tidal Will
Third Daughter of House Vaylathe
Triton of the Shattered Shoals
The sea remembers every oath. So do I.
52
Famous
Why They Know Your Name
- Defeated the Pirate King Vorren at the Battle of Greywake
- Led the defense of Vaylathe Holdfast during the Tide War
- Brokered the Truce of Silverdeep between three rival houses
BoldPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
146
CautiousPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
TrustingPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
1010
SuspiciousPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
MercifulPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
1010
SeverePersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
ForthrightPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
119
SubtlePersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
OpenPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
1010
ReservedPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
PassionatePersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
1010
TemperedPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
ProudPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
128
HumblePersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
DutifulPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
1010
Self-DirectedPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
PatientPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
1010
ImpulsivePersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
ConventionalPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
1010
ExperimentalPersonality advancement: mark at most once per pair per real-life week. Opposing marks cancel. After the four-week season, roll 1d20 plus one for each additional same-side mark, normally at most +3. Exceed the marked Trait to shift the pair by 1. A pair can shift at most once per season.
Mark once per pair per real-life week. Opposing marks cancel. Resolve at season’s end.
Commander
Quality development: four recording spaces. The published rules do not yet define an advancement procedure.
15Warrior
Quality development: four recording spaces. The published rules do not yet define an advancement procedure.
13Marksman
Quality development: four recording spaces. The published rules do not yet define an advancement procedure.
11Tactician
Quality development: four recording spaces. The published rules do not yet define an advancement procedure.
14Scholar
Quality development: four recording spaces. The published rules do not yet define an advancement procedure.
11Schemer
Quality development: four recording spaces. The published rules do not yet define an advancement procedure.
13Merchant
Quality development: four recording spaces. The published rules do not yet define an advancement procedure.
12Orator
Quality development: four recording spaces. The published rules do not yet define an advancement procedure.
10Survivor
Quality development: four recording spaces. The published rules do not yet define an advancement procedure.
15House Vaylathe
Blood of my blood. Our name is my anchor.
Queen Elara Aster
The realm must endure.
Seren Dall
Fellow cadet, truest companion.
Admiral Veyne
I owe him victory. I owe him my life.
The Tidal Will
My ship. My crew. My family.
The Drowned Saints
They watch. We endure.
◆ Ally◇ Neutral✦ Enemy / RivalDevelopment: ✓ success · × failure · add spaces as needed.
Experiences
- Royal Academy of the Depths, Class of 98
- Served in the Vaylathe Navy
- Battle of Greywake
- Defense of Vaylathe Holdfast
- Tide War Campaigns (Five Years)
- Voyage Beyond the Western Shelf
- Survived the Sinking of the Tide’s Mercy
- Five Seasons at the Royal Court
Accomplishments
- Defeated Pirate King Vorren
- Saved the Crown Prince at Greywake
- Brokered the Truce of Silverdeep
- Knighted by the Queen
- First Triton to Chart the Stormvein Passage
Holdings · Personnel · Possessions
Holdings
No Holdings have been recorded yet.
Personnel
No Personnel have been recorded yet.
Possessions
No Possessions have been recorded yet.
Notes
The sea is not kind, but it is just. I ask the same of those who would call themselves my equal.





























