RulesCharactersHousesFactions
Spindrift
WorldHistoryCosmologyAtlas
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RulesCharactersHousesFactionsWorldHistoryCosmologyAtlas
Spindrift

Factions

Orders and Allegiances

Orders, guilds, cults, colleges, syndicates, and other institutions whose ambitions cross the kingdom and outlive any single member.

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01

Faction

Circle of Tides

Seven equal druidic Orders holding royal monopolies over skilled cultivation, husbandry, healing, and stewardship across Léoneth.

02

Faction

College of Temptation

Léoneth's institution of artistic teaching and cultural expression, represented on the High Curia.

03

Knightly Order

Fisher Knights

A venerable knightly order guarding the Crown, sacred roads, fortresses, and the kingdom's frontiers.

04

Faction

Priory of the Abyssal Mother

A religious priory whose fuller history and practices are still to be recorded.

05

Faction

Salvager's Guild

A Crown-chartered guild controlling salvage warrants, fortified Stockyards, trade arbitration, and taxation.

06

Faction

Stingtail Syndicate

A syndicate operating through Waverly's waters, among the interests touched by the Circle's stewardship.

07

Faction

Stormwrought

A magical tradition associated with the royal adviser and protector who attends Leoneth's Queen.

08

Faction

Cult of the Maw

A cult associated with the Maw; its history, rites, and aims await fuller description.

09

Faction

Vicariate of the Wounded King

A state-supported monastic order preserving education, royal records, sacred covenants, and the charters of Léoneth’s great institutions.

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